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Collide December 17, 2011

Posted by footagefinder in Digital Storytelling-Fall 2011, Student Projects.

(designed and produced by: Katie Gibbons, Patrick Ip, and Robert Ward)

Collide is a Machinima film that tells a story across the two divergent computer game worlds of Braid and Minecraft. In Minecraft, the 3D world provides the player with numerous choices and world-building options. Storytelling in Minecraft, insofar as players experience narratives in this space, is emergent, user-generated, and collective. In Braid, however, the player assembles the pieces of a single, preexisting storyline. Though the story itself is open to various interpretations, the game primarily employs elements of 2D platformer gameplay that enable discovery of a story that has already been laid out by the game designers. Collide explores the differences between these game styles, through a character who travels between worlds.

Watch the film here:



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